Esperia

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History: Esperia was once a region of Anarchintia until the people decided declare freedom. It took about 5 years for the Anarchinitans to listen and accept the demands of the Pre-Esperians. This was 100 years before Nuclear fallout, It now lives as a Love thy Neighbor country having trade routes, Giving Military support to Anarchintia, and Spreading the Word of Kos Regions around the world. Kos was a Priest from Anarchintia who wanted to create a Religion for this newborn country. He is " Visited" by two spirits that tell him he can be a savior to this faithless country. He visits new towns and starts to preach the word of the spirits. People start to listen to him and preach to others about Kos's words. When Anarchintia was nuked by a "unknown enemy", Kos swore to help the in need citizens. People of every specialization and then some flooded into Anarchinta helping towns, camps and cities. ======

Religion: There are many different religions but the strongest religion is the word of Kos. Kos was a Priest that immigrated from Anarchintia to Esperia about a year after Esperia was "Made" by the Pre-Esperians. There is also a large population of Necromancers in one of the Provinces that have there own religion of El-Dar. El-Dar is the religion that was started by necromancers in Anarchintia its about reanimating the dead to be there minions. El-Dar means El Darkmini which is Long Darkness in Esperian.

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Geographical Details: The Geography of Esperia is ( Reference the Providences) Northern part of the region is grassy flatlands and prairies, used for farming and is a bit hilly at the pinnacle of the region the west is half hilly more hilly towards the western coast, and is more flat inland. The Southern part of the Region is also Flat with forests scattered about, but most of the southern population is centered towards the coast because of Port Izzet. The Inland population consists of Farmers ,Cattle Farmers, Miners, Lumber camps, and Tribal camps of other Races. The Eastern part of the Region is mostly Swampy Forests due to it being under sea level, but the first few miles of where it borders the Southern Providence is hilly, and most of the Dwarven Mines are located. The Korian National Park is Located in the Middle of the Region, touching all Providences and including all animals that live in each Providence. The Korian Lake is Located in the Eastern part of the park and drains into Catha ( and that is why the land is so swampy.)======

Technological Advances: Esperia has semi advanced technology, even though they go back to there primitive roots using Swords, Spears, Bows, Long-Swords, War-hammers, Claymores, Etc... That has been tweaked with Beam technology. Not like laser beam, like a fiber that when powered by a source can cut through Diamond. ( Just in case you didn't know that's sharp!). The Government has hidden missile silos hidden in the rolling hills to intercept any bomber or chemical strike. Esperia will aid any region in its war, but only to maintain peace, meaning after the war is done they will leave. Esperia's power grid is a mix between electricity and steam power they use Steam to turn the turbines that make electricity. There is a HUGE area in the underbelly that is called the steam works that is inhabited by the goblins.

Government: The government is a Democracy based off of religion. There is a election every 5 years and serve a term of 4 years. They can be elected twice before they are cut out of the running. The elected person MUST be a hardcore follower of Kos to prevent any outsiders from corrupting the branches and destroying the peace Kos tried to hard to maintain. The elected individual is mentioned as " His/ Her Holiness". The branches go like this:

His/Her Holiness His/Her Royalness ( Embassador and Protector of His/Her holiness) Royal Scribe ( Keeper of documents) Brother/Sister's Keeper ( Person who organizes/makes His/Her/ Holiness's schedule) Royal Zealot(s)( His/Her Holiness's Personal Milita.) Zealot(s) (same as Royal Zealot) Any Church in Esperia.

Church Branches: Grand Justicar ( Highest rank, there can be only one) Royal Court ( Determines if Grand Ablishers operations have meaning before pitching the idea to Grand Justicar. And serves as the judicial system.) Grand Abolisher ( Battle Priest, Leads all the operations in foreign regions) Inquisitor ( Higher ranked priest) Regular Priest ( Does all the masses, gathering, Exorcisms Etc) Demi-Priest ( Does what Priests do) Acolyte ( Basically Fodder for anyone above Priest.) Cadet ( Fodder for everyone)

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 Port Izzet is the capital of the Province Coltox and busiest port in all of Esperia. It is a melting pot of all races and Religions but the strongest Religion is the Word of Kos. The inhabitants are Dwarfs, Half-lings, Humans, Merfolk ( Only in the Underbelly) Elfs, Centaur, Satyr ( only in the Korian National park), and a bundle of other races. The Port is split into two main parts, Topside and the Underbelly. Topside where all the Banks, Courts, Churches, Stores, Markets, Blacksmiths shop ,Automaton Workshops ,Ship Yards and Ship Repair Outlets are. The Underbelly is where all the Pubs, Jails, Black Markets, Automaton Workshops ( Lower grade), Fisheries, and Fight Clubs are. There is also a Industrial District that forges all the iron beams for the ships, all the left over iron was thrown out until someone thought it would be conservative to make Service Automatons to assist the workers in there job the need of a person to manufacture these Automatons skyrocketed until someone found out how to, and so Tech-mages and Rune-binders were created. There are other little towns that are dotted around the Providence, that tie into supplying the port in one way for each town. Port Izzet specializes in Machinery, Boat-making, and Fishing. The Climate is humid some days, cold other days and a mix of both most of the time. ======

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Aoex Is the Capital of Mesa and the lead supporting town that is involved in the Anarchinitan crisis. Mesa is the largest Province in Esperia. Aoex was once the Capital of Esperia until a group of Anarchintian Rebels raided it, Killing about 50% of the population, and stealing a bunch of goods. The Anarchintian government denies that the attacks ever happened. Aoex recovered about a week later, thanks to the other towns that chipped in. Esperia for======

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gave Anarchintia and the neutrality resumes. Aoex specializes in Military, there are forts that were ment to keep the inhabitants of Anarchintia from getting in. They also have agreed on lining the border between Catha and Mesa and Catha and Coltox. The Climate is very humid and hot at the top edge of the Province that borders Anarchintia.======

Catha: Catha is the swampy eastern region of Esperia. It is the only Province that is Below Sea level, and it is really marshy. It is mostly Swampy Forests, then there is Swampy Flatland, but that is mostly towards the Korian Lake river bed. Catha has the lowest population per square mile than both Providences, Kispa specializes in agriculture such as Fishing, Machinery, and Farming. There was a Famine that killed most of the people in Catha, there are supposed necromancers that have "Rot farms" in the sewers of Kispa. A rot farm is one ( or more) piles of dead and decaying bodies that are set there by the supposed Anarchintian necromancers. This is why Kispa is the least populated province, because of the constant Famines and undead attacks. People have disregarded any law in Kispa and it is now a fend for your self state. The Climate is muggy and wet all the time.

Catha - Kispa (East)
Inhabitants: Dwarves Humans Centaurs Satyrs Half-lings Elves Mer-folk (Only in Catha and the Underbelly) Goblins (Only in Port Izzet)

They all share one currency called the Dimos, it is the size of a quarter and worth 5 dollars compared to the average US dollar bill. There are variations of this coin. There is a Dimos of 5 which is the size of a dime, a dimos of 10 which is the size of a nickel, a dimos of 50 which is stated above, and a dimos of 100 which is the size of a 50 cent piece.