Hintheria

Hintheria's villain

Miscellaneous information about Axel, Hintheria. 1. Twelve churches to accommodate population. Axel is the capitol and frequently receives families from neighboring, smaller towns in pursuit of worship. 2. Circles are used in architecture to bring good luck. The circle is everlasting and supposed to bring constant harmony to their people. Their religious texts mention circles as holy symbols. 3. Centaurs used to live in a more mediterranean country, but left it behind to start over without the segregation of light and dark centaurs. This gave them a much more Nordic influence, which is evident in their newly reformed culture. 4. The roads are large to accommodate heavy traffic. 5. The old Hintheria still exists and is still segregated. As far as can be observed, nobody in the new Hintheria harbors prejudices. 6. A type of census is taken each year to work out housing situations. The grand master is in charge of checking positional records and works with the page to relocate upgraded and downgraded members within Axel. 7. There are three hospitals. One is for the wounded and sick, one is for the extremely unwell, and one is for maternity and birthing. 8. All are required to maintain their homes, regardless of the time they will spend in them (positions within the social hierarchy changes frequently for some people, and moving up or down on the social ladder is directly related to housing). 9. Centaurs rarely have magic and almost never admit to it. All centaurs are meant to be warriors and scholars only,. To become a mage is to seem better than the rest of the centaurs. Often, they get run out of the town through being shunned by the masses.

The social hierarchy.

Instead of a pyramid, the Hintherian power works in a line that allows for a lot of social changes, The royal family is at the top, then his royal court, then religious leaders, then military leaders, then civilians. As some people leave or die, others move up in line.

An individual person's place in line is directly related to their home within the village, which changes frequently. The higher up you are socially, the closer you move to the main road leading to the Gridiron and the town. Civilians such as doctors, emergency responders, men of law and shop owners are put closer than kiosk vendors, the elderly, and the out of work. Military leaders have rankings such as generals and majors all of which are also ordered by importance. The religious leaders picked their own homes and also have their own churches to work in. The royal court all lives on a road leading to the castle.

The religion. 1. It's called Ardivan's Assembly. 2. Ardivan's name was not always considered divine. It was an ordinary name that was used by normal centaurs until the religion was born. Now, out of respect, the name Ardivan is no longer given to newborn centaurs. The normalcy of the name was mainly to put everyone on par with each other. 3. The alliteration in Ardivan's Assembly makes it catchy and easy to remember. 4. Ardivan has neither been decreed to be male, nor female, nor light, nor dark, and has no defining characteristics; he could literally be anyone. 5. The religion was created by a high priest from the old Hintheria who claimed to have heard "the word of Ardivan come through to him and turn away the centaurish prejudices." 6. With the rallying of Ardican's Assemby, so too came the great move from the old Hintheria to the new Hintheria People who at least pretended to follow Ardivan were gathered and moved elsewhere. The rest were left behind. No contact was ever established between the two Hintherias. 7. Ardivan's Assembly subscribes to the idea of love being constant and hate being vastly unneeded. The assembly gathers in grand basilicas once a month to pay love and respect to Ardivan himself and to each other. 8. There are twelve basilicas in Axel to accommodate the large population of centaurs in Axel and those who come in from surrounding areas to worship. There is rarely enough space to fit everyone so they're planning to build two more churches and pastoral homes in anticipation of two more religious leaders. 9. There is little artwork to do with Ardivan but the pieces that exist are silhouettes of ambiguity.


 * New Hintheria, a place of peace.**

New Hintheria is completely closed off from all other regions because they firmly believe that the only way to have peace is to be completely self sufficient.

New Hintheria has a thick forest over most of it. Cities clear the trees out and flourish quickly. There are a few mountains, but around the edge of the country only. The rest is just flat and filled with trees and rolling plains of ice rice.
 * Geography**

New Hintheria was created roughly 200 years prior to the story when a religious leader from “old” Hintheria heard the word of an unknown deity named Ardivan. The deity told him to shun the racist members of his country, gather all who were willing to change their ways, and make a pilgrimage to a new land. He gathered everyone he could find who would abide and brought them south to claim a chunk of land that would become separated by a line. They would call this place New Hintheria.
 * History**

New Hintheria has a king, a queen, and a royal court who gather once a month to discuss any issues that may have presented themselves, find a few different solutions, then leave it to the public to decide.
 * Government**

New Hintheria is populated entirely by dark and light centaurs. Most of the centaurish people were born with magic a few thousand years ago but a centaur with no magical ability, who was very jealous and angry, came into power and placed a ban on mating between two magical centaurs to lower the chance of the foal having magic as well. In his time as leader he eradicated magic almost entirely and now it is assumed that, if your race is centaur, you have no magic. The king placed such a taboo on it that any centaurs who have a magical gene will either keep quiet about it or become shunned by society.
 * Inhabitants**